Project
shortcut dd
1
Project conforms a decal to the curved surface of a non-decal target object.
Projected decals will keep their original, unprojected Decal as a backup.
Keep in mind
Decals on flat surfaces DO NOT need to be projected.
And neither do decals, covering only a single polygon on the target object.
Selection
Any number of Decal objects.
Already projected and sliced Decals among the selection will be ignored.
Modes
Default: Project Selected Decals on Surface
ALT
: Manually adjust projection depth
CTRL
: Use UV Project instead of UV Transfer
SHIFT
: Shrinkwrap
Using Project
-
In the case of
dd
, you need to also click with the mouse afterwards, otherwise the pie menu will stay open, as it is triggered with the secondd
as well, unfortunately. ↩