Apply Transform
Apply Rotation or Scale or both, without affecting modifiers or child objects.
In addition compensates DECALmachine's decal backups, and MESHmachine's stashes.
Menu
Object Context Menu
Selection
One or multiple objects
Apply Rotation or Scale or both, without affecting modifiers or child objects.
In addition compensates DECALmachine's decal backups, and MESHmachine's stashes.
Object Context Menu
One or multiple objects