1.3

2024-07-08

CURVEmachine 1.3 brings cool new features and tools, first and foremost Flick Symmetrize and the Curve Knife.

Symmetrize

Symmetrize

Symmetrize the active spline across the curve object's origin and along it's local axes, or across the cursor location, and along its axes.

Knife

Knife

Knife cutting, but for curves. Why has this been missing in Blender again? We'll never know, but now, you won't have to wonder anymore and can stop adding points awkwardly by subdividing.

Bonus!

You can cut and split splines too!

Convert

Converting

Converting a spline has never been easier.
You will love this, if you use NURBS curves, and you should, because they are awesome.

Why though?

In combination with Blendulate you get amazing control over NURBS curves, and can easily create tight, precise corners, while also having long swooping sections, all in the same spline, all easily manipulated, without stupid handles.

Reverse

Reverse is a bit of a niche tool and does the same as Blender's Switch Direction - except, it does it in style.MACHIN3 style 😎

Reverse whoosh

more

Please see the changelog for a list of all changes, including some tweaks and fixes to existing tools.

Blender 4.2 seem to work without issues, and requires no changes as far as I'm aware, so you are good to go.
If you find something not working however, please let me know.

I've bumped the price a little for 3 reasons:

  1. More features, more tools, more capable, more value provided.
  2. Blender Market is getting more expensive for creators with recent and upcoming changes to their fee structure.
  3. See MACHIN3tools pricing changes a few months ago.

Existing customers are not affected, this update is free.

Still reading? Thanks for getting this far! Enjoy this update, and thanks for your support!

1.2

2023-11-13

This is the Blender 4.0 compatibility release.

In addition to 4.0 support, there are a few smaller additions and usability improvements, almost all of them based on user feedback, so thank you to everybody who has made suggestions.

Bigger feature additions are coming in the next 1.3 release, so stay tuned for that.

See a list of all changes in the changelog

1.1

2023-06-30

Blender 3.6 - a new LTS release is out, and it finally allows for the complete removal of the legacy bgl module.

Beyond the bgl removal, there are a number of improvements, such as new NURBS support for Blendulate, a quick chamfer toggle and support for 180 degree blends

Also the Menu now exposes the resolution_u property for NURBS and BEZIER curves, and for NURBS splines the order_u property as well.

Check out the changelog for a list of all changes.

1.0

2023-06-05

Born of out the Blendulate tool, originally made for HyperCursorunreleased, but not for much longer, an independent CURVEmachine became an inevitability, as editing curves quickly exposed shortcomings in Blender's native tools, thereby creating opportunites for me.

CURVEmachineGIF

Beyond Blendulate, this initial CURVEmachine release, also features Point Merging, Point Sliding, Gap Shuffling and various other convenience features, that are handy when working with POLY curves, and should significantly simplify your life.

My utmost gratitude goes out to all my patreon supporters and customers of previous addons, for their continued support and motivation. Thank you for your patience too.

Enjoy CURVEmachine! Get it on Blender Market or Gumroad!