Toggle Smooth

shortcut ALT + Tab


Remap this shortcut in the addon preferences, if it switching Windows for you.

The ToggleSmooth tool is used to quickly turn a flat flat shaded, unsmoothed mesh into a smooth shaded one, from both - edit and object modes.

Two workflows are supported: Korean Bevel and SubD, depending on the presence of a Subdivision modifier.

Using Toggle Smooth

KoreanBevelSmoothing Korean Bevel Smoothing, by default Overlays are toggled as well

SubDSmoothing SubD Smoothing of a single mesh, and entire groups, by default Overlays are not changed