Applying a Decal is a new concept introduced in DECALmachine 1.8.
It refers to a proccess of 3 things:
- Auto-Material-Match a Decal
- Parent a Decal
- Setup the Normal Transfer
This process happens automatically, when bringing a decal into the scene via the Asset Loaders, but it can also be done manually, using the Re-Apply tool.
Any number of Decal objects.
Optionally a non-decal object - selected last - to force-apply the Decal(s) to this very object, instead of having DECALmachine find the target object(s) itself.
Default: Re-Apply Decal to (new) Object.
ALT: Forcibly auto-match Decal material, even if a specific material is chosen in the Panel.